Use the Gizmos
Gizmos are available only in 3D views that are set to use a 3D visual style such as Hidden. You can set the gizmo to be displayed automatically when you select a 3D object or subobject. Gizmos are also displayed during the , , and commands.
By default, the gizmo is initially placed in the center of the selection set. However, you can relocate it anywhere in 3D space. The center box (or base grip) of the gizmo sets the base point for the modification. This behavior is equivalent to temporarily changing the position of the UCS as you move or rotate the selected objects. The axis handles on the gizmo constrain the movement or rotation to an axis or plane.
Whenever you select an object in a 3D view, the default gizmo is displayed. You can select a different default on the ribbon, or change the value of the the system variable. You can also suppress the display of gizmos when objects are selected.
- Select objects first. If a gizmo operation is in progress, you can press the Spacebar repeatedly to cycle through the other gizmo types. When you switch gizmos this way, the gizmo activity is constrained to the originally selected axis or plane.
- Run the command first. When you start the 3D Move, 3D Rotate, or 3D Scale operation before selecting objects, the gizmo is placed at the center of the selection set. Use the Relocate Gizmo option on the shortcut menu to relocate the gizmo anywhere in 3D space. You can also choose a different type of gizmo on the shortcut menu.
- Default gizmo. The system variable specifies which gizmo is displayed by default when an object is selected in a view with a 3D visual style. You can turn off display of the gizmo. This setting is also available on the ribbon.
- Default location. The system variable sets the default location of the gizmo. The gizmo can be displayed at the center of the selection set (default), or it can be positioned at the 0,0,0 coordinates of the current UCS.
- Automatic display. The system variable sets whether gizmos are displayed automatically whenever you select objects in a 3D view that is set to a 3D visual style (default). If you turn off this system variable, the grips are not displayed until the gizmos are active.
- Conversion of move, rotate, and scale operations from 2D to 3D. Turn on the system variable to start the 3DMOVE, 3DROTATE, or 3DSCALE command automatically when the MOVE, ROTATE, or SCALE command is started in a 3D view. This system variable is turned off by default.
- Active status of subobject grips. If you select a , the system variable sets whether the subobject grips are active immediately. Setting subobject grips to be active upon selection helps you modify groups of mesh subobjects without selecting them again.
- Select the 3D objects that you want to move, rotate, or scale.
- Hover the cursor over an axis handle on the gizmo until it turns yellow and the axis vector displays. Then click the axis handle.
- Press the Spacebar to cycle through the gizmo types until the correct gizmo is displayed.