Visual Styles Manager
Creates and modifies visual styles.

Creates and modifies visual styles.
The Visual Styles Manager has a panel of sample images of the visual styles available in the drawing, and the following properties panels:
The following options are displayed.
Available Visual Styles in Drawing
Displays sample images of the visual styles that are available in the drawing. The face, environment, and edge settings of the selected visual style are displayed in the settings panels.
Icons on the sample image indicate the status of the visual style:
- The icon from the Apply Selected Visual Style to Current Viewport button at center bottom indicates the visual style that is applied to the current viewport.
- A drawing icon at center bottom indicates a visual style that is in use in the current drawing but not in the current viewport.
- A product icon at lower right indicates a default visual style that is shipped with the product.
Control the appearance of faces in a viewport.
- Highlight Intensity Button
- Opacity Button
- Face Style
-
Defines the shading on faces. (VSFACESTYLE system variable)
- Realistic. This default option is as close as possible to how the face would appear in the real world.
- Gooch. Uses cool and warm colors instead of dark and light to enhance the display of faces that might be shadowed and difficult to see in a realistic display.
- None. Does not apply a face style. Other face settings are disabled.
- Lighting Quality
-
Sets the method for interpolating colors for faces on 3D solids and surfaces in the current viewport (VSLIGHTINGQUALITY system variable)
- Color
-
Controls the display of colors on faces. (VSFACECOLORMODE system variable)
- Normal. Does not apply a face color modifier.
- Monochrome. Displays the model in shades of the color you specify (VSMONOCOLOR system variable).
- Tint. Changes the hue and saturation value of face colors.
- Desaturate. Softens the color by reducing its saturation component by 30 percent.
- Opacity
-
Controls the opacity or transparency of faces in a viewport. (VSFACEOPACITY system variable)
Controls the display of materials and color on faces.
- Materials
-
Controls whether materials and textures are displayed. (VSMATERIALMODE system variable)
- Monochrome Color/Tint Color
-
Displays the Select Color dialog box, where you select the monochrome or tint color, depending on the face color mode. This setting is not available when face color mode is set to Normal or Desaturate. (VSMONOCOLOR system variable)
Control shadows and background.
- Shadows
-
- Backgrounds
-
Controls whether backgrounds are displayed in the viewport. (VSBACKGROUNDS system variable)
Control how edges are displayed.
- Show
-
Sets edge display to Facet Edges, Isolines, or None. (VSEDGES system variable)
- Color
-
Sets the color for edges. (VSEDGECOLOR system variable)
Controls settings that apply to all edge modes except None.
- Line Extensions
-
Makes lines extend beyond their intersection, for a hand-drawn effect. The button turns the overhang effect on and off. When it is on, you can change the setting. (VSEDGELEX system variable)
- Jitter Button and Setting
-
Makes lines appear sketched. (VSEDGEJITTER system variable)
- Crease Angle
-
Sets the angle at which facet edges within a face are not shown, for a smooth effect. This option is available when the VSEDGES system variable is set to display facet edges. (VSEDGESMOOTH system variable)
- Halo Gap %
-
Specifies the size of a gap to be displayed where an object is hidden by another object. This option is available when the Conceptual or 3D Hidden visual styles, or a visual style based on them, is selected. When the halo gap value is greater than 0, silhouette edges are not displayed. (VSHALOGAP system variable)
Controls settings that apply to silhouette edges. Silhouette edges are not displayed on wireframe or transparent objects. (VSSILHEDGES system variable)
- Show
-
Controls the display of silhouette edges. (VSSILHEDGES system variable)
- Width
-
Specifies the width at which silhouette edges are displayed. (VSSILHWIDTH system variable)
Controls settings that apply to all edge modes except None.
- Show
-
Controls whether occluded edges are displayed. (VSOCCLUDEDEDGES system variable)
- Color
-
Sets the color for occluded edges. (VSOCCLUDEDCOLOR system variable)
- Linetype
-
Sets a linetype for occluded edges. (VSOCCLUDEDLTYPE system variable)
Controls settings that apply to intersection edges when edge mode is set to Facet Edges.
- Show
-
Controls whether intersection edges are displayed. (VSINTERSECTIONEDGES system variable)
- Color
-
Sets the color for intersection edges. (VSINTERSECTIONCOLOR system variable)
- Linetype
-
Sets a linetype for intersection edges. (VSINTERSECTIONLTYPE system variable)
Controls lighting-related effects.
- Exposure Control
-
Controls the size of highlights on faces without materials. (VSFACEHIGHLIGHT system variable)
- Shadow Display
-
Controls the display of shadows in the viewports. Turn shadows off to increase performance. (VSSHADOWS system variable)






